Guillermo Mena
EN

Guillermo Mena

Frontend Developer from Madrid, Spain

Developer with 5+ years of experience , specializing for the past two years in frontend development with React , JavaScript and TypeScript , and with previous experience in game engineering with Unity. I also apply my expertise to indie projects, where I've scaled my own Flutter apps to 370,000+ downloads while experimenting with a broad range of other technologies.

Work Experience

Sngular

Frontend Developer

Jul 2024 - Present

Engineered payment modules and scalable UI components for Inditex's internal ecosystem using React and JavaScript. Optimized the integration of REST APIs while ensuring platform stability through a testing architecture based on Vitest and Cypress.

Sngular

Unity Developer

Jul 2022 - Jul 2024

Led the development of immersive VR and interactive museum installations, integrating Unity with headless WordPress architectures for dynamic data management. Built internal tools and reusable components to automate workflows and streamline development.

Freelance

Unity Developer

Freelance

Feb 2021 - Jul 2022

Delivered interactive applications for enterprise clients across various sectors, specializing in high-performance multiplatform applications. Engineered real-time multiplayer social spaces using Photon Engine and provided post-delivery technical support and maintenance.

Education

Rey Juan Carlos University

Degree in Video Game Development and Design

2014 - 2020

Skills

React
Astro
TypeScript
JavaScript
HTML
CSS
Sass
Tailwind CSS
Redux
Zustand
Testing Library
Vitest
Jest
Cypress
Vite
Webpack
Supabase
Git
Jira
Flutter
Dart
Unity
C#

Main Projects

Inditex Back Office

Inditex Back Office

Jul 2024 - Present

Worked on front-end features and interfaces aimed to improve an Inditex internal platform, used to manage all payments made in Inditex online stores worldwide.

React
JavaScript
Redux
HTML
Sass
Vitest
Cypress
Real Madrid Museum

Real Madrid Museum

Apr 2023 - Jul 2024

Developed interactives and VR experiences for the official Real Madrid Museum. My work also focused on create reusable components to streamline team development.

Unity
C#
Qatar Olympic and Sports Museum

Qatar Olympic and Sports Museum

Feb 2021 - Oct 2022

Main programmer of interactive experiences for the Qatar Olympic and Sports Museum. This included 3D minigames, motion detection with Kinect and interactive panels with touchscreens.

Unity
C#
SABIC Digital Experience Center

SABIC Digital Experience Center

Oct 2022 - Apr 2023

Main programmer of multi-device interactives for the headquarters of SABIC, a leading chemical company, including interactive tables, touch screens and AR experiences.

Unity
C#
Exhibify

Exhibify

Aug 2021 - Mar 2022

I developed a virtual exhibition creation tool for Exhibify, a platform that allows artists to create custom exhibitions to showcase and sell their works.

Unity
C#
Color Rush

Color Rush

May 2022 - Jul 2022

I developed a prototype 2D runner mobile game commissioned by Naolito Animation Studios, which included all the main mechanics and a level editor to facilitate the creation of new levels by the Naolito team.

Unity
C#
Uttopion

Uttopion

Feb 2021 - Dec 2021

I worked on incorporating multiplayer features and content updates for Uttopion, a metaverse where users can attend concerts, parties and other events in a 3D environment.

Unity
C#
Photon
TodoLibros3D

TodoLibros3D

Feb 2022 - Mar 2022

I added multiplayer features to TodoLibros3D, a virtual library where users could now interact with each other in real time by creating their own custom avatars and via text chat.

Unity
C#
Photon

Side Projects